The temporary folder location is %TEMP%\PSXPackager. Temporary files will be deleted when conversion is complete, if the conversion is cancelled, or if an error occurs. This allows audio tracks to be correctly read from the PBP. cue file will be used to create a TOC (Table of Contents) for the PBP ISO.
![psp folder to iso converter psp folder to iso converter](https://i.gyazo.com/499501f129f5d237248bfbc5cb9dc4f7.png)
bin, and index positions will be updated. bins into a single file in a temporary folder.Ī new CUE sheet will also be created with all tracks under the merged. cue with multiple tracks, PSXPackager will merge the. Note that when extracting from a multi-disc PBP PSXPackager will append the disc number to the file format. If this option is not specified, all discs will be extracted. Specify the discs to extract with the -d or -disc option, which takes a comma-separated list of disc numbers to extract, e.g. cue.Įxtracting from Multi-disc PBPs are supported. PSXPackager checks the file extension to decide whether to extract or convert, so the syntax remains the same. If not specified, it will default to 5.Īrchives will be decompressed to a temporary folder in %TEMP%\PSXPackager, and will be cleaned up on exit. Set the compression level to a value from 0 to 9, with 0 being no compression and 9 being the highest compression level. Use the -x argument to overwrite all files in the output directory. PSXPackager will prompt if a file exists before overwriting it. If not specified, the path of the input file will be used.
#PSP FOLDER TO ISO CONVERTER ZIP#
zip can be used as an input, so long as PSXPackager can find an image or CUE sheet within the archive. Since 7z is used for decompression, any format the 7z supports, such as. Simply pass the path to the archive, CUE sheet, or image with the -i parameter. PSXPackager supports several input formats. g, -log If this option is present, will log messages to a file.Ĭonvert a. f, -format (Default: %FILENAME%) Specify the filename format e.g. x If this option is present, will overwrite a file if it exists, otherwise will ask confirmation. Messages, 3 = All messages (default), 4 = Include timestamps 1 = Files, Errors and Warnings only, 2 = No Info-level v, -verbosity (Default: 3) Set level of output messages. d, -discs A comma-separated list of disc numbers to extract from a PBP. l, -level (Default: 5) Set compression level 0-9, default 5. o, -output The output path where the converted file(s) will be written. In regards to screen size I find if you select "custom" then holding "L" until the screen goes as small as possible before resizing with "R", this will give you the largest most correct aspect.-i, -input The input file or path to convert. Once the game is loaded you are able to toggle various options by pressed the home button, such as screen size, disc speed, key config. go to game on your Memory stick and your PSX game should be there with the ICON you selected (and any other added pics/movies) Keep the EBOOT in the named folder and drag the folder into PSP/GAME of your memory stick.
![psp folder to iso converter psp folder to iso converter](https://www.itechtics.com/wp-content/uploads/2017/01/1-25.png)
Now open the output folder (the one you selected for the game to be saved in after converting), You should see a folder named after the game you've just converted containing a "EBOOT.PBP" file. usually around 30% but I've had games that have compressed in excess of 80%! it also compresses the original PSX file. for the icon image the file must be ICON0.PNG I usually only use the first one "ICON IMAGE" as this is all you need to easily identify your game from the PSP's XMB. the right hand set of dropdowns allows you to select various images and videos to accompany your game icon.
#PSP FOLDER TO ISO CONVERTER SERIAL#
*NOTE: this would be a good time to select OPTIONS and then FOLDER then under "auto-create folder on convert" select create game title folder (this makes it easier to locate your PSX games if you convert quite a few, if you don't tick this it will save the eboot.pbp in a folder named after the PSX games serial number. *NOTE: long file names and/or foreign characters may corrupt the data, shorten the Game Title and Main Game title if needed. simply select the folder you would like the completed file to end up in. Once selected all of the left hand side should be auto-filled for you except the output folder. Select the "ISO/PBP file " dropdown and find the ISO, IMG or BIN of the PSX game you wish to convert. Then choose the interface you wish to use (I always use Classic because I find it's a lot easier and gives the same results)